/*
 * Copyright (c) 2008-2009 Bill Whitacre http://rampancy.g0dsoft.com
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
*/

#include "hull_particle.h"

rat_hull *rat_hull_particle_create(vector2 point)
{
	rat_hull_particle *hull=rat_alloc(sizeof(rat_hull_particle));
	memset(hull,0,sizeof(rat_hull_particle));

	rat_init_hull_classes();

	hull->type=rat_hull_type_particle;
	hull->clas=&rat_particle_class;

	hull->userdata=NULL;

	hull->point=point;

	rat_hull_particle_update_cache((rat_hull *)hull,0);

	return (rat_hull *)hull;
}

void rat_hull_particle_destroy(rat_hull *hull) {}

void rat_hull_particle_update_cache(rat_hull *hull,int is_static)
{
	if (!is_static)
	{
		rat_hull_particle *particle=((rat_hull_particle *)hull);

		particle->cached_bb.a.x=particle->cached_bb.b.x=particle->point.x;
		particle->cached_bb.a.y=particle->cached_bb.b.y=particle->point.y;
	}
}

rat_real rat_hull_particle_get_angle(rat_hull *hull)
{
	return 0;
}

vector2 rat_hull_particle_get_pos(rat_hull *hull)
{
	return ((rat_hull_particle *)hull)->point;
}

void rat_hull_particle_set_angle(rat_hull *hull,rat_real angle) {}
void rat_hull_particle_set_pos(rat_hull *hull,vector2 pos)
{
	((rat_hull_particle *)hull)->point=pos;
}

int rat_hull_particle_point_query(rat_hull *hull,vector2 point)
{
	return 0;
}

