/* * Copyright (c) 2008-2009 Bill Whitacre http://rampancy.g0dsoft.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "body_manager.h" #include "body_manager_array_table.h" #include "body_manager_quad_tree.h" rat_body_manager_class rat_array_table_class; rat_body_manager_class rat_quad_tree_class; unsigned int collision_persistence=3; static int is_body_manager_classes_init=0; void rat_body_manager_destroy(rat_body_manager *table) { table->clas->destroy(table); } void rat_body_manager_add_body(rat_body_manager *table,rat_body *body) { table->clas->add_body(table,body); } void rat_body_manager_remove_body(rat_body_manager *table,rat_body *body) { table->clas->remove_body(table,body); } void rat_body_manager_remove_and_destroy_body(rat_body_manager *table,rat_body *body) { table->clas->remove_and_destroy_body(table,body); } void rat_body_manager_clear_bodies(rat_body_manager *table) { table->clas->clear_bodies(table); } void rat_body_manager_free_bodies(rat_body_manager *table) { table->clas->free_bodies(table); } void rat_body_manager_build_spatial_index(rat_body_manager *table) { table->clas->build_spatial_index(table); } void rat_body_manager_collide_bodies(rat_body_manager *table) { table->clas->collide_bodies(table); } unsigned int rat_body_manager_count_all_bodies(rat_body_manager *table) { return table->clas->count_all_bodies(table); } unsigned int rat_body_manager_count_static_bodies(rat_body_manager *table) { return table->clas->count_static_bodies(table); } unsigned int rat_body_manager_count_dynamic_bodies(rat_body_manager *table) { return table->clas->count_dynamic_bodies(table); } unsigned int rat_body_manager_count_arbiters(rat_body_manager *table) { return table->clas->count_arbiters(table); } rat_iterator *rat_body_manager_all_bodies_iterator(rat_body_manager *table) { return table->clas->all_bodies_iterator(table); } rat_iterator *rat_body_manager_static_bodies_iterator(rat_body_manager *table) { return table->clas->static_bodies_iterator(table); } rat_iterator *rat_body_manager_dynamic_bodies_iterator(rat_body_manager *table) { return table->clas->dynamic_bodies_iterator(table); } rat_iterator *rat_body_manager_arbiters_iterator(rat_body_manager *table) { return table->clas->arbiters_iterator(table); } void rat_body_array_next(rat_iterator *iter) { (((rat_body_array_iterator *)iter)->i)++; } int rat_body_array_finished(rat_iterator *iter) { rat_body_array_iterator *arr=(rat_body_array_iterator *)iter; return arr->numbods!=0&&arr->inumbods; } void *rat_body_array_value(rat_iterator *iter) { rat_body_array_iterator *arr=(rat_body_array_iterator *)iter; return (void *)(arr->bodies[arr->i]); } void rat_body_array_destroy(rat_iterator *iter) { rat_dealloc((void *)iter->clas); rat_dealloc((void *)iter); } void rat_arbiter_array_next(rat_iterator *iter) { ((rat_arbiter_array_iterator *)iter)->i++; } int rat_arbiter_array_finished(rat_iterator *iter) { rat_arbiter_array_iterator *arr=(rat_arbiter_array_iterator *)iter; return arr->numarbs!=0&&arr->inumarbs; } void *rat_arbiter_array_value(rat_iterator *iter) { rat_arbiter_array_iterator *arr=(rat_arbiter_array_iterator *)iter; return (void *)(arr->arbiters[arr->i]); } void rat_arbiter_array_destroy(rat_iterator *iter) { rat_dealloc((void *)iter->clas); rat_dealloc((void *)iter); } void rat_init_body_manager_classes() { if (!is_body_manager_classes_init) { rat_array_table_class.destroy=rat_body_manager_array_table_destroy; rat_array_table_class.add_body=rat_body_manager_array_table_add_body; rat_array_table_class.remove_body=rat_body_manager_array_table_remove_body; rat_array_table_class.remove_and_destroy_body=rat_body_manager_array_table_remove_and_destroy_body; rat_array_table_class.clear_bodies=rat_body_manager_array_table_clear_bodies; rat_array_table_class.free_bodies=rat_body_manager_array_table_free_bodies; rat_array_table_class.build_spatial_index=rat_body_manager_array_table_build_spatial_index; rat_array_table_class.collide_bodies=rat_body_manager_array_table_collide_bodies; rat_array_table_class.count_all_bodies=rat_body_manager_array_table_count_all_bodies; rat_array_table_class.count_static_bodies=rat_body_manager_array_table_count_static_bodies; rat_array_table_class.count_dynamic_bodies=rat_body_manager_array_table_count_dynamic_bodies; rat_array_table_class.count_arbiters=rat_body_manager_array_table_count_arbiters; rat_array_table_class.all_bodies_iterator=rat_body_manager_array_table_all_bodies_iterator; rat_array_table_class.static_bodies_iterator=rat_body_manager_array_table_static_bodies_iterator; rat_array_table_class.dynamic_bodies_iterator=rat_body_manager_array_table_dynamic_bodies_iterator; rat_array_table_class.arbiters_iterator=rat_body_manager_array_table_arbiters_iterator; rat_quad_tree_class.destroy=rat_body_manager_quad_tree_destroy; rat_quad_tree_class.add_body=rat_body_manager_quad_tree_add_body; rat_quad_tree_class.remove_body=rat_body_manager_quad_tree_remove_body; rat_quad_tree_class.remove_and_destroy_body=rat_body_manager_quad_tree_remove_and_destroy_body; rat_quad_tree_class.clear_bodies=rat_body_manager_quad_tree_clear_bodies; rat_quad_tree_class.free_bodies=rat_body_manager_quad_tree_free_bodies; rat_quad_tree_class.build_spatial_index=rat_body_manager_quad_tree_build_spatial_index; rat_quad_tree_class.collide_bodies=rat_body_manager_quad_tree_collide_bodies; rat_quad_tree_class.count_all_bodies=rat_body_manager_quad_tree_count_all_bodies; rat_quad_tree_class.count_static_bodies=rat_body_manager_quad_tree_count_static_bodies; rat_quad_tree_class.count_dynamic_bodies=rat_body_manager_quad_tree_count_dynamic_bodies; rat_quad_tree_class.count_arbiters=rat_body_manager_quad_tree_count_arbiters; rat_quad_tree_class.all_bodies_iterator=rat_body_manager_quad_tree_all_bodies_iterator; rat_quad_tree_class.static_bodies_iterator=rat_body_manager_quad_tree_static_bodies_iterator; rat_quad_tree_class.dynamic_bodies_iterator=rat_body_manager_quad_tree_dynamic_bodies_iterator; rat_quad_tree_class.arbiters_iterator=rat_body_manager_quad_tree_arbiters_iterator; is_body_manager_classes_init=1; } }